1000 Trillion Falafel Tokens
1% of tokens burned in every transaction
(decreasing supply number immediately
instead of sending to a burn wallet)
3% of each new transaction is distributed to all holders.
1% is sent to our donation wallet as follows:
0.5% for as a charity to be partnered with Unicef.
0.5% to fuel our marketing campaigns
8% Allocated to the team for marketing and utility development
(This is allocated from supply during launch)
Let’s start the journey
Well, we are giving an investment opportunity for everyone while our team is building up the use case, which we believe will incredibly boost this project and the token value at the time we start releasing video games.
This is where most of other tokens are missing, as they only copy/paste other coin Tokenomics without working on the long-term use case, which without it, the token will be deemed to fail and lose all the hype and value.
We’ve seen this in Tokenomics of other tokens; However, after experimenting with it for some time, we have discovered that it has more cons than pros, it might slightly inflate the token since we will be adding liquidity to one side only as opposed to the whole pair, this is not effective especially when two people send transactions to each other, then Liquidity fees will go to the token only and make it weaker against the paired one.
Not to mention that with this trick, the pool will generate LP tokens to the owners that will give them power to rug pull in anytime in the future, we are totally trying to avoid such tricks.
Someone sells 100 FALAFELs
10 deducted for this liquidity tax
5 converted to BNB, and the other 5 remains as FALAFEL
(This is done because you need a pair to put back this into liquidity pool)
But wait..how are we converting FALAFEL to BNB? We are using the BNB from the same BNB pool! We are not getting it from outside..it is taken from our pool..so what’s the point? Not just that, we are also paying extra transaction fees for this conversion to happen, and we are increasing FALAFEL technically, just the one side of the pair.
The tax is back as more FALAFEL against the BNB, that’s the end result for such “Automatic LP” or “Liquidity Tax”.
We are taking BNB from the pool and putting it back..and we are paying extra fees to achieve nothing! But actually increasing FALAFEL against BNB.
That’s why I said, it looks good..but when you understand it deeply..it’s pointless and it’s actually more harmful than being just pointless. Any other type of tax will do the work more efficiently.
As we are thinking long-term, we want to be able to hear from holders, and make Tokenomics changes upon their feedback, we want to grow together and we would like you to be able to participate in the token growth by providing your suggestions and feedback. This is also important as we are in the process of building the token use case and we might change some features in the future once our main products are released (e.g change or remove the burn rate at some point if you think it’s necessary after releasing the main product).
We also think that it’s one of the tricks that other token uses to only get a quick buck out of holders, then either run away from the project or rug pull, this is kind of a cheap way to make holders feel safe and it does not make sense if you would like to see real growth and use-case in the future, there’s also a potential ‘back door’ that can be used by owners even after renouncing ownership (check this post on reddit). In other words, renouncing ownership can be FAKED by using smart contract features (such as Timelock), which gives back ownership after a certain amount of time (days, months..etc) without anyone noticing it.
We will for sure in the coming weeks. As of now, all what we can say that we were building games using Unity (game engine) & Enjin (blockchain provider for games). But we recently thought of dropping Enjin as we wanted more freedom to use our coins and assets in specific way that will be profitable for players (or miners) and us as team, which Enjin didn’t provide.
We will be focusing on building mobile game at the beginning, and the main purpose is to allow players to mine our token while enjoying the game, we will be basically paying people for playing our games. More updates will be revealed next weeks, so stay tuned 🙂
You might have already guessed it from the charity that we are from the Middle East. Unfortunately, in our home country, Crypto is not tolerated as the government does not like the fact that Crypto is a powerful tool and becoming so popular these days. But who cares! Since it’s decentralized, then let’s leave it like that! Let the people take control of it and let us show them that it’s the new reality that they can not withdraw from our hands. I’m sure that we will declare our identity as a team once we are in a better position to reveal it. I think that the Crypto community is clever enough to know that showing faces won’t protect you from being scammed in this industry, hence this won’t add anything at the moment, being communicative with the community is much more important, this is why we dedicated ourselves to answer any questions you may have and we are here to respond, please don’t hesitate to reach out.
BSC Contract address:
It’s the only one, beware of fakes and non-related contracts on BSC.
It’s only available on Binance Smart Chain Netwrok (BSC Network).
Yes, we’ve done that through DxLock (from DxSale.network).
You can find it here:
You can buy our token on PancakeSwap.
Here’s a helpful video tutorial on how you can purchase it:
Myself a Unity3D Game developer based in Ireland, with a few freelancers based in the Middle East (Lebanon, Turkey and Jordan) and my partner who’s funding our marketing budget, we have started this token with such tokenomics to ride the trend with other memecoins, and also to fund charitable events in response to catastrophes in the Middle East.
However, the real BIG thing is when we will publish our crypto game projects, we were about to do this at the very beginning using the Enjin blockchain platform + Unity3D Gaming Engine. But, Enjin – the blockchain platform – has limited features, which won’t allow us to have the freedom of using Falafel in independent external wallets such as Metamask; Hence, we decided to build our way of connecting mobile games with the blockchain and more specifically with our Token, in such an ecosystem that allows players to earn Falafel without paying anything but simply by engaging with our games.
Basically, we’re offering some tokenomics competing with other tokens, so we can grow and fund the bigger Crypto gaming project, which will be the only project that allows gamers to mine our token by just playing the game for free, and to my knowledge, I don’t know any other project that is offering this.
For the next step, we’re most likely to push the massive marketing around early/mid July, it’s going to be a combination of a few social media influencers, and more than 200 posts on Reddit, 180 TG promotional groups, banner ads and more; All at once, we’ll do all what’s humanly possible to spread the word and be seen, forcibly be seen . It’s basically the best time to invest in this token and project.
An exact date of the massive marketing move will be given in due course, we’ll be publishing a tiny browser game, PR, blog posts and some branding materials ahead of this marketing launch to give more credibility and get more attention from the long-term serious investors.
If you have any questions, feel free to contact us.
Feel free to contact us if you have any questions.